Helldivers 2’s Enemies Have A Creepy Way Of Tracking Down Players
3 mins read

Helldivers 2’s Enemies Have A Creepy Way Of Tracking Down Players


  • Some
    Helldivers 2
    enemies can actually smell players and track their scent.
  • The Terminid Stalker uses this ability to ambush its prey.
  • Players face both Terminids and Automatons, with Automatons expected to gain new units soon.



Helldivers 2 makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game’s larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they’re careful, sneak past without raising the alarm. That’s easier said than done, especially when the Terminids can use more than one of their sense to track their prey.

Speaking to YouTuber OperatorDrewski (per GamesRadar+), Arrowhead Studios CEO and Helldivers 2 creative director Johan Pilestedt revealed that Terminids don’t just have the ability to see and hear players, they can also hunt them down using their scents.

The developer did not that the approximation of smell” exhibited by the insectoid aliens is only relevant if Helldivers stray especially close to an unwary pack, so it’s not like they have bloodhound-level noses. The enemy that most commonly uses its nose is the Stalker, a Terminid that tends to ambush players with sneak attacks from underground.


Helldivers 2 Theory: New Mech Is Only The Beginning For Exosuit Stratagems

With the launch of the Patriot Exosuit in Helldivers 2, what other kind of Mech variations could be added to the fight for Super Earth’s democracy?

Helldivers 2 Is Expanding The Terminid Army

Helldivers 2 Bile Titan Terminid boss enemy found randomly or through specific missions

As the Helldivers 2 community continues to fight Super Earth’s war across the galaxy, Arrowhead Studios isn’t making the fight any easier. The game’s most recent patch took fans by surprise when a new sub-species of Terminid was quietly introduced to the game: The Shrieker. This form of Bug comes barrelling down at players from the skies and it’s currently the only type of organic enemy that can fly in Helldivers 2, a trait that makes them substantially harder to kill despite their relatively small health pools.

While the arrival of flying Terminids was enough to send the community reeling, the nerfing of the most aggressive Bugs, the Bile Titan and Charger, has given many players a confidence boost when it comes to eradicating the aliens. Helldivers 2 fans have praised Arrowhead Studios for swiftly correcting an overbalancing issue in the game which saw swarms of the monolithic Terminids spawning at once and making some missions close to impossible to complete. Fortunately, spawn rates have seen a massive decrease, meaning fights against Bile Titans should be challenging but not frustratingly tough.

What’s Happening With The Automatons In Helldivers 2?

Helldivers 2 player using long-range weapon to attack Bile Titan Terminid enemy that is shooting acid

The Terminids may be the current focus of Arrowhead Studios but Helldivers 2 players need to juggle both the Bugs and the Automatons, a faction of killer robots. These metal monstrosities have proven to be less of a problem for the community despite the ongoing battle for Malevelon Creek, one of the game’s most hotly contested planets. Given how the Terminids’ ranks have increased in recent updates, it’s safe to say the Automatons will soon gain some extra units of their own.

Source: OperatorDrewski/YouTube, via GamesRadar+

Helldivers 2 Game Poster

Helldivers 2


February 8, 2024

Arrowhead Game Studios AB

PlayStation Studios

Leave a Reply

Your email address will not be published. Required fields are marked *